Caves being fairly random things a random cave map generator seems like a logical choice. Ours includes lots of funky randomisation effects, a choice of wall types and various backgrounds. We're sure you'll love it!
that this random dungeon and cave map creator is the best tool I have come across in a lifetime. One click and SOOooo powerful. That for whoever put the effort in the development.
Comment Posted Sun September 18, 2005, 6:26 pm by Mike
Gee thanks Mike, nice to know someone appreciates my efforts.
Comment Posted Thu September 29, 2005, 4:32 pm by Gozzy
Great tool!! This really helped my D&D game. Thanks!
Comment Posted Fri November 25, 2005, 5:17 am by Garett
Cool... been looking for a random generator that isn\'t all blocky for a long time... suggestions: 1) More entrances option (up to like 4-5 say: for linking together maps) and 2) Editing-simple write and erase option to connect areas, simple modify in program. But still great: thanks for making it available!
Comment Posted Thu January 19, 2006, 6:34 pm by Waazdag
This map generator is great!
Comment Posted Wed February 1, 2006, 11:14 am by Defame
Man, this is AWESOME.Now all it takes is one click instead of hours to make a really cool cave map. Thanks for not only making such a great program but making it free.
Comment Posted Tue March 7, 2006, 6:51 pm by GenghisJon
awsome dude what would be really cool would be if you made more map generators because even if they are half as good as this one they would be great!
Comment Posted Wed June 21, 2006, 10:44 am by kanik
This is a great tool for any campaign. Just one question, what does the \"density\" mean? I couldn\'t really tell the difference from lowest to highest. Thanks.
Comment Posted Thu June 22, 2006, 3:22 am by Syrinx Xanadu
Love your tool. The old cave floor grid was much better for printouts. The new cave floor grids look clean, but aren\'t as visible. Thanks for making this tool available!
Comment Posted Sun July 30, 2006, 4:12 am by Ken
Excellent tool, and thanks for providing it. I\'ve been too preoccupied to make some cave maps for my recent game and you just saved me heaps of time and effort.
Comment Posted Sun July 30, 2006, 3:00 pm by Steve
Hey, if you made the walls green and foilagey, it\'d be great for creating wilderness encounters! (Designating clear from densely forested terrain.)
Comment Posted Wed August 2, 2006, 4:27 pm by Tarl
Tarl, just wait till you see what I have in the works for wilderness encounters! I\'m developing a map creator for forested/wilderness locations that includes water features, ruins and so on. It\'s very much a work in progress at present but I\'m hoping to add it to my site by the end of August.
Comment Posted Sun August 6, 2006, 12:26 pm by Gozzy
hey gozzy, i would be extremely interested in a wilderness creator, could you PLEASE e-mil me at email@example.com when it is finished??? this would be GREATLY apprechiated, THANKS!!!!!!!!!!
Comment Posted Mon August 7, 2006, 11:56 pm by BlueStreekHydro
oh, by the way, i was wondering what you used to creat these maps, because i would like to be able to add things like chests, beds, shelves, etc.....to the map, any way i could do this??????thanks
Comment Posted Mon August 7, 2006, 11:59 pm by BlueStreekHydro
Truely bloody awesome. I was half asleep when I agreed to help create around 18 square kilometers of cave systems for a game. This just saved my life. Thank you!
Comment Posted Sat August 26, 2006, 8:30 pm by Celti
Excellent tool, I\'ll definitely have use for it in the future. Keep on the good work ! (Oh, and a similar \"forest\" tool would rule, too).
Comment Posted Sun September 24, 2006, 9:35 pm by PaSquall
Great tool Gozzy, but murder on black ink cartridges. The other background colors don\'t give too good definition to the caverns imo, either. Any chance at some better background colors? Just some constructive criticism. ;)
Comment Posted Thu September 28, 2006, 3:08 am by Varl
Aye, a great tool. I don\'t have a problem with the background as I\'ll just sellect white. That way I can write notes and trace the cavern walls/color them to as I see fit. As for floor, well I wouldn\'t mind there being a b/w grid instead of rock choices. I like to preserve the color in my cartridges and just a printing of the basics is fine with me. Perhaps the option to forgo floor patterns would work. Also, a selection of grid colors might be nice (black, blue-scale, gray, etc).
Comment Posted Thu September 28, 2006, 6:36 pm by McDeath
Good point McDeath. I missed the white option. That\'ll work! Great job again Gozzy.
Comment Posted Sat September 30, 2006, 4:16 am by Varl
Nice work. Good use of technology. I'm not so found of randomized dungeon layouts (they offend my sensibilities since ostensibly someone built and paid for them, so randomness seems less appropos unless the builder was insane...), but random caves and wildernesses are very spiffy! And they *look nice* too. You've got some good elements (especially in the wilderness generator!). One nice mod would be to be able to specify how many horizontal and vertical divisions for the grid (or specify one and derive the other. This way a given cave layout could be 4 squares wide or 40.... this works less well with items which conjure scale, such as dungeons or forests with trees of semi-known size, but for caves, it would bea great feature. Caves could be of pretty much any size from "phone booth" to "Vault of the Drow".... Thanks again for your good work!
Comment Posted Sun January 14, 2007, 3:18 am by kaladorn
Asta la vista, wht does it mean?
Comment Posted Fri March 2, 2007, 6:41 pm by Zacky Irun
These generators are great - a real life-saver. Any idea when this Cave Generator will be back in action? It's terrific.
Comment Posted Fri March 23, 2007, 3:35 pm by Rochefort
For Zacky: "Hasta la vista" means "see you later" in spanish
Comment Posted Tue March 27, 2007, 11:17 am by Max
when wil u fix the generator?? please
Comment Posted Fri March 30, 2007, 10:14 am by Cam
Comment Posted Fri March 30, 2007, 12:41 pm by Unknown
All the other generators on this site are great. But what's happened to this one? Is it likely to get fixed? Help! Gozzy - where are you?
Comment Posted Thu April 5, 2007, 2:24 pm by Scrambler
I've finally fixed it. That was a bit of a pig to do and took some serious reworking of the graphical generation side of the code. All working now though!
Comment Posted Sun April 8, 2007, 4:25 pm by Gozzy
Great ! Keep on the good work !
Comment Posted Sun April 8, 2007, 10:49 pm by PaSquall
thankyou for fixing it
Comment Posted Tue April 17, 2007, 1:52 am by Cam
Very good site, thank you! Bookmarked :)
Comment Posted Mon April 23, 2007, 12:06 am by Very good site, thank you! Bo
Wonderful tool I can't thank you enough
Comment Posted Wed May 23, 2007, 6:31 am by Archon
I really liked the Cave creator. Superb! Thanks a bunch!
Comment Posted Thu September 20, 2007, 7:54 pm by Viradu
Is it possible to include an option for the cave floor to be pure white, so they can be used as map templates in games?
Comment Posted Fri December 28, 2007, 7:26 pm by Anonymous
And without the dropshadow as well? Just two-tone black and white.
Comment Posted Fri December 28, 2007, 7:28 pm by Anonymous
First, thanks so much for sharing your work. It is appreciated. It's also incredibly awesome. I do have a request. I import maps into maptool at rptools.net. When I blowup the maps for the scale I need, they are fuzzy. I know it is your bandwidth, but is there anyway we could select a resolution for those of us who need higher resolution material? thanks redbeard Do you have a donate button someplace?
Comment Posted Mon June 2, 2008, 8:42 am by redbeard
Nice tool, it\\\'s very useful. Thank you very much.
Comment Posted Wed January 14, 2009, 10:00 pm by Joe the Goblin
Thank you very much. I can always rely on this when I suddenly need a cave.
Comment Posted Sat January 31, 2009, 5:18 pm by Agnor
Thanks for your map generator; I'm starting up an Underdark campaign and this is going to be a life saver!
Comment Posted Mon February 16, 2009, 9:00 am by Starhawk
Thank you so much for this great tool! I can pair it with the "Dungeon Map Prettier" and have a completely read location!
Comment Posted Mon September 7, 2009, 10:46 am by Zordon
This is simply a wonderful generator. I use it at least once a month to design new passageways for my characters to creep through. Thanks Gozzy!!!
Comment Posted Fri October 30, 2009, 5:21 am by Bobbo
wow!! thanks, fellas!!
Comment Posted Mon February 1, 2010, 11:44 pm by keepontruckin
Mighty fine cave creator. I used it for my "Lair of the beast" campaign last saturday.
Comment Posted Wed February 3, 2010, 6:42 pm by Retro Rob
SUPER SUPER COOL! Thanks to you I have some great caves to use in my games... so again, Thank you!
Comment Posted Mon August 2, 2010, 6:58 am by Nightcap
I recently started running a fully underground campaign. Seems I stumbled on this just in time. Seriously thanks for making it available!
Comment Posted Fri October 1, 2010, 1:50 am by Bee
This is a super awesome tool. I thank you very much!
Comment Posted Sat October 9, 2010, 12:52 am by Kreadus
Starting up an Underdark campaign, this really made it a whole lot easier.
Comment Posted Sun January 9, 2011, 5:28 am by Darcphaze
i'm getting ready to run a chronicle of hunter: the vigil based on the novel The Descent by jeff long. this has been a huge help!
Comment Posted Sun January 23, 2011, 8:53 pm by darth.aceris
Using it for Ludum Dare, but the walls are a bit thin sometimes! Love it though...
Comment Posted Sat April 30, 2011, 9:56 pm by Chris
You need a random city creator. daytradingrules.blogspot.com
Comment Posted Wed June 29, 2011, 2:48 am by Vincent
Thanks and you saved me of from having to try coming up with my own caves from now on. Also you deserve a pat on the back for this program.
Comment Posted Mon August 15, 2011, 4:20 am by Frosty
thank for this great tool, you`ve just give me the solution for an adventure im writing. i`ll be back!
Comment Posted Sat September 24, 2011, 8:14 pm by Leni
This tool is awesome. I miss a donation button, though ;)
Comment Posted Wed October 26, 2011, 12:02 pm by Kazuar
Excellent work! You saved me hours!
Comment Posted Sun January 22, 2012, 7:22 pm by BoneDaddy
You rock harder than a cave wall!
Comment Posted Tue March 13, 2012, 5:02 am by hawkswine
Great work, but I need a map way bigger than "Immense" like 20-50 times larger....any chance of that?
Comment Posted Mon July 9, 2012, 5:33 am by Chance
I love this utility. It has made many games I play so much easier and fun. Thank you!
Comment Posted Sat August 11, 2012, 2:38 am by Sean The Baldman
@Chance I know this might not be the cleverest solution, but perhaps generate several maps with multiple entries and just join the ends? Great tool by the way! I think I'm going to be using it extensively in future!
Comment Posted Mon August 27, 2012, 4:51 am by Stoj
Thank you very much for your work
Comment Posted Mon October 29, 2012, 9:21 am by palladynPL
Good job! Loving this! Three thumbs up from me ;) But i'd like a "tiny"-function - smaller than the small size! I'm printing maps with 8*11 squares per page, and a small map is just too big for those 1-encounter-maps :)
Comment Posted Wed November 14, 2012, 2:58 pm by Damodred
This has helped me a lot by providing me with heightmaps to create 3d dungeons and caves. This has saved me dozens of hours, thank you a lot. Now if I could find a similar program to generate random mountain ranges I would be a very happy man :P
Comment Posted Wed December 26, 2012, 12:30 am by Riley
Could you possibly allow me to copy the source code for the generator. I will only use it for personal use.
Comment Posted Fri January 31, 2014, 2:45 pm by Kroniki
Thank you to gozzys.com, this is the best tool ever for DMs.
Comment Posted Fri October 10, 2014, 5:47 pm by Matheus Medeiros
Thank you to gozzys.com, this is the best tool ever for DMs.
Comment Posted Fri October 10, 2014, 5:49 pm by Matheus Medeiros
Thanks for making this fine tool Gozzy. Due to your efforts, I have a lovely map so that my RPG parties are able to crawl through filthy ghoul caves under the City of Arkham Massachusetts in style. Much appreciated.
Comment Posted Wed July 6, 2016, 7:52 am by Darius West